KC:D eventually went on to win Game Awards RPG of the Year & Game of the Year, with Warhorse taking home Developer of the Year as well. However, the developers worked through the issues, earned the communities trust, and won the hearts of reviewers. When Kingdom Come Deliverance came out in February 2018 it was plagued with bugs that dented its otherwise successful launch. Needless to say, Warhorse was no longer just a ragtag group of Czech developers. This groundswell allowed the studio to develop top-level in-house engines, and eventually hire over 100 staff members. That modest goal quickly turned into 35,384 backers and four times the requested amount of funding.
In 36 hours the campaign fully funded it’s $300,000 goal. In early 2014, a small group of unknown developers under the name of Warhorse started a campaign on Kickstarter to fund a dream – to help the studio fund the development of a AAA quality medieval realistic RPG.